Choose a game

All 29 games share the same large cards, AAA contrast, and 5-step zoom. Pick by rules, mood, or how much time you have.

Most popular

Klondike — Draw 1

Classic · Higher win rate · 5–15 min

One card flips from the stock per click. Build down by alternating colors in the tableau, then up by suit on the foundations. The form most people learned first.

Klondike — Draw 3

Casino-style · Lower win rate · 10–25 min

Three cards flip per click; only the top of the waste is playable. Harder, longer, more rewarding when it works out. Same rules as Draw-1 otherwise.

FreeCell

Strategy · Very high win rate · 10–20 min

All 52 cards face-up from the start. Four free cells let you stash single cards while you reorganize. Skill matters far more than luck — nearly every deal is solvable with patience.

Pyramid

Puzzle · Lower win rate · 3–8 min

Clear the 28-card pyramid by pairing cards that sum to 13. Kings remove alone (K = 13). Short, satisfying, frustrating in roughly equal parts. Best as a coffee-break game.

TriPeaks

Quick · Variable win rate · 3–10 min

Three connected peaks of 28 cards total. Remove a peak card when it is exactly one rank above or below the waste top (A and K wrap around). Draw from the stock when stuck. Fast, fluid, frequently rewarding.

Golf

Quick · Higher win rate · 2–6 min

Seven columns of five cards each. Like TriPeaks but flatter and simpler — no covered cards. Remove a column top when it is one rank above or below the waste top. A and K wrap. The most forgiving of the quick-solitaire formats.

Yukon

Strategy · Medium win rate · 10–20 min

Klondike-style but without the stock — every card is on the tableau from the deal. Yukon's special rule: you can move any face-up card and everything sitting on top of it, even if the stack on top is not a valid run. More planning, fewer accidents.

Scorpion

Strategy · Low win rate · 15–30 min

Distinctive variant where you build down by same suit instead of alternating colors. Move any face-up card plus everything on top of it. A small reserve of 3 cards deals one per column when you're stuck. Punishing but very satisfying when it clicks.

Spider (1-suit)

Strategy · Higher win rate · 15–25 min

The 2-deck classic, played here in the beginner-friendly 1-suit variant (all spades). Build descending same-suit runs in 10 columns. When stuck, deal 10 more cards from the stock. Complete K..A sequences to remove them — clear all 8 to win.

Spider (2-suit)

Strategy · Medium win rate · 20–30 min

Spider's middle gear. Two suits — hearts and spades — so you have to plan to keep runs same-suit rather than just descending. The classic version most casual players know.

Spider (4-suit)

Strategy · Very low win rate · 25–45 min

The hardest Spider. All four suits in play — to clear a sequence it must be K..A of one suit, with no off-suit cards mixed in. Punishing, deeply strategic, the standard for serious Spider.

Canfield

Quirky · Low win rate · 8–15 min

Also known as Demon Patience. A 13-card reserve sits beside 4 tableau columns, and the foundations start at whatever rank was dealt — and wrap around (K→A→2…). Classic casino solitaire, originally house-played for money. Hard to win, fast to play.

Forty Thieves

Strategy · Hard win rate · 20–40 min

The 2-deck classic. 10 columns of 4 cards each at deal, 8 foundations to fill (2 per suit). Build down by SAME SUIT. Single-card moves only — no group lifts. Punishing, planning-heavy, and rewarding when it works.

Beleaguered Castle

Strategy · Medium win rate · 10–20 min

All 48 cards face-up in 8 rows of 6, with the 4 Aces already placed on the foundations at the center — Beleaguered Castle looks like a fortress on the table. Build down by rank (any suit) on the rows, up by suit on the foundations. No stock, no hidden cards — pure planning.

Russian Solitaire

Strategy · Very low win rate · 20–35 min

Yukon's tougher cousin. Same layout, same "move-anything" rule, but tableau builds must be SAME SUIT — alternating colors won't cut it. Often called the hardest one-deck solitaire to win on a given deal. For when Yukon stops feeling like a challenge.

Baker's Game

Strategy · Lower win rate · 10–20 min

FreeCell with the same-suit rule. The four free cells matter more when colors can't help you build — every cell becomes a tactical decision. A subtle but markedly harder variant.

Aces Up

Tempo · Very low win rate · 2–6 min

Four piles. Goal: end with only the four aces. Remove any top card that has a same-suit, higher-rank card showing on another pile. Move tops to empty piles. Deal another row when stuck. Quick games, sharp decisions, satisfying clears.

Streets and Alleys

Strategy · Medium win rate · 12–22 min

Beleaguered Castle's harder cousin: same eight rows of fully visible cards in the same fortress layout, but the four Aces are NOT pre-placed on foundations. You have to find them in the tableau and build them out as you go. Every empty row counts.

Eight Off

Strategy · Medium win rate · 12–20 min

FreeCell variant with eight free cells (not four) and same-suit tableau builds. Four cells start pre-filled; eight columns of six cards each. More room to manoeuvre, but colors won't help you build.

Accordion

Puzzle · Very low win rate · 3–6 min

All 52 cards in a single row. Move a card onto its left neighbour OR three to the left — if they share a suit or a rank. Collapse the row until only one pile remains. Quick to play, brutally hard to actually win.

Klondike Vegas

Casino · Hard win rate · 10–25 min

Klondike Draw-3 with the Vegas rule: one pass through the stock and you're done. No recycle, no second chances. Win-rate around 10% on a given deal. The classic high-stakes variant.

Auld Lang Syne

Capricious · Very low win rate · 5–12 min

Four piles, four foundations starting with the four Aces. Move a pile top to a foundation when its rank is the next rank up. Suit is ignored — there's no strategy around it, only the order in which the deck happens to come out. Quick to play, notoriously hard to win.

Spiderette

Strategy · Medium win rate · 8–18 min

Single-deck Spider with a Klondike-style cascade — 7 columns of 1, 2, 3, 4, 5, 6, 7 cards. All Spider's same-suit-build rules apply, but the smaller deck (24-card stock instead of 50) makes for a markedly different rhythm. Clear four sequences to win.

Klondike Easy

Beginner · Higher win rate · 5–12 min

Klondike with every tableau card face-up from the deal — no hidden information at all. Excellent way to learn the rules of Klondike or to play purely for relaxation when you don't want the discovery layer.

Klondike Vegas (Draw 1)

Casino · Hard win rate · 8–18 min

Klondike Draw-1 with the Vegas rule: one pass through the stock and you're done. No recycle, no second chances. Higher win-rate than Vegas Draw-3 because you see every stock card individually, but you only see each one once.

Yukon Easy

Beginner · Higher win rate · 10–18 min

Yukon with every card face-up. The defining move-anything rule applied to full information — no flipping, no surprises, just puzzle-style sequencing. The cleanest way to learn Yukon's mechanics before tackling the standard hidden-information game.

Memory Match

Memory · Universal appeal · 4–10 min

Concentration played with a 52-card deck. 26 matching pairs to find by rank (suit doesn't matter). Score is how few attempts you needed. Family-friendly, no strategy, just memory and patience. Wonderful with kids.

Calculation

Skill · Always winnable · 8–15 min

A genuinely unusual single-deck game. Four foundations build up by their own skip counts — 1, 2, 3, and 4 — wrapping around from King to Ace. Suit is ignored. Pure skill: every game is winnable if you choose the right waste pile for each card. Beloved by people who like clean rules and zero luck.

Poker Solitaire

Score · Balatro-style · 5–10 min

Place 25 cards on a 5×5 grid. Every row and column is scored as a poker hand once the grid is full. Royal flush 100, straight flush 75, four of a kind 50, full house 25, flush 20, straight 15. Maximise your total. Drawing inspiration from the same well that Balatro tapped — quick, replayable, distinctive.

New here? Start with Klondike Draw-1 — that is what most people mean by "Solitaire." If you have played a few games of Klondike and want a stiffer challenge, FreeCell is the natural next step.